Action platformer
Thanda
A story-driven 2D platformer across desert, night, and ice worlds.
Boxes Labs presents
Journey of the Lost Pack
A story-driven 2D platformer across desert, night, and ice worlds.
I'm Abdullah Qadeer, the independent developer behind Boxes Labs. I design, build, and publish original games with a focus on responsive gameplay and memorable ideas.
I also partner with studios, startups, and creators on Unity development, prototypes, optimization, and ongoing production.
Meet the developerAction platformer
A story-driven 2D platformer across desert, night, and ice worlds.
Arcade racing
A fast 3D traffic racer about escaping the police through packed city routes.
Puzzle
A calming 2D puzzle game with 64 hand-planned levels and minimalist play.

Arcade
A colorful endless arcade game about catching boxes and chasing a global score.
WebGL powered
Selected Boxes Labs titles are being prepared for browser play. Dedicated launch pages handle loading, fullscreen controls, and platform guidance.

Available for projects
We partner with studios and teams to solve hard gameplay problems, move prototypes forward, and ship reliable Unity builds.
Discuss a projectGameplay systems, UI, tools, integrations, and full feature development.
Browser-ready Unity experiences built around practical load and memory budgets.
Turn a promising idea into something playable, testable, and easier to pitch.
Profiling, bottleneck fixes, platform adaptation, and reliable release support.
Consistent engineering help for live projects and long-term collaborations.

Behind the scenes
Design decisions, technical experiments, production lessons, and honest progress.
Read the devlogDevelopment notes
How environment themes, enemy silhouettes, and pacing turn each region into a new chapter.
Read story
A practical look at compression, staged loading, memory budgets, and browser-friendly Unity builds.
Read storyWhy the fastest route to a good digital level sometimes begins with a pencil and a blank page.
Read story